🎮 Indie Game Developer | Unity Engine Programmer
Hi! I'm Jakub, a passionate game developer and interactive application programmer. I specialize in creating games using Unity (C#) as well as building automated testing frameworks with Ruby, Capybara, and Selenium. My experience includes implementing new features, optimizing performance, and collaborating with designers and testers to deliver high-quality, engaging experiences.
đź”§ Technical skills:
Unity / C#
Git
Ruby / Capybara / Selenium
đź§Ş Test Automation & Quality Assurance: I analyze, design, and implement automated tests to ensure the stability and reliability of every project I work on.
🕹️ Selected Projects:
Commercial Projects – T-Bull S.A.:
Dice & Spells – Expanded tutorial, bug fixing, performance optimization.
Puzzle City: Build Wonder Town – Implemented UI animations, integrated sounds, and developed monetization systems.
Merge Football Manager – Developed shop and monetization mechanics, refactored and optimized gameplay systems.
All projects included integration with Firebase Analytics and Firebase Remote Config, allowing for real-time control of game parameters and user behavior tracking to improve retention and monetization.
Indie Projects:
Carvolution – A strategic puzzle game where players merge vehicles to create the ultimate car. Includes a unique “Collector’s Car Joker” mechanic and a global leaderboard.
The Gods Battle – A strategy game where players use the unique abilities of gods to compete for dominance.
Robot Sumo Battle – A robot sumo simulator with coding-inspired gameplay, in-game currency, and global rankings.